{"id":31,"date":"2003-01-22T14:58:50","date_gmt":"2003-01-22T14:58:50","guid":{"rendered":"http:\/\/wiedzmin.rpg.pl\/strona\/?p=31"},"modified":"2003-01-22T14:58:50","modified_gmt":"2003-01-22T14:58:50","slug":"nieumarly","status":"publish","type":"post","link":"https:\/\/wiedzmin.zrpg.pl\/strona\/nieumarly\/","title":{"rendered":"Nieumar\u0142y"},"content":{"rendered":"<p><span style=\"font-family:Arial CE; font-size:10pt; \">Jest istot\u0105 magiczn\u0105 powo\u0142an\u0105 do \u017cycia przez nekromant\u0119. Nie powstaje w \u017caden naturalny spos\u00f3b. Pierwszy nieumar\u0142y zosta\u0142 stworzony przez wielkiego maga Gakkanerta wskutek nieudanego eksperymentu przy pr\u00f3bach stworzenia zakl\u0119cia przywracaj\u0105cego umar\u0142ego do \u017cycia. P\u00f3\u017aniej po udoskonaleniu formu\u0142y uzyska\u0142 zakl\u0119cie &#8222;Wezwanie Nieumar\u0142ych&#8221;.<\/p>\n<p>Wygl\u0105d: wygl\u0105da jak lekko zgarbiony szkielet ros\u0142ego cz\u0142owieka obci\u0105gni\u0119ty wysuszon\u0105 sk\u00f3r\u0105, zazwyczaj ma na sobie \u017celazny napier\u015bnik, chocia\u017c mo\u017ce nosi\u0107 w zasadzie wszystkie ubrania, po zabiciu zamienia si\u0119 w py\u0142<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Kondycja<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 4<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Poruszanie<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Si\u0142a<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Zmys\u0142y<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 4<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Zr\u0119czno\u015b\u0107<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 2<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Zwinno\u015b\u0107<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Inteligencja<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Og\u0142ada<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 1<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Wola<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Magia<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3(mo\u017ce si\u0119 uczy\u0107 nowych czar\u00f3w, ale na czary nie czarnej magii wydaje 2x wi\u0119cej WPR ni\u017c jest to przewidziane)<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">\u017bywotno\u015b\u0107<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 35 (nie ma stan\u00f3w \u017cywotno\u015bci, zawsze si\u0119 zachowuje jakby by\u0142 na poziomie &#8222;zdrowy&#8221;, mo\u017ce \u017cy\u0107 bez 40-50% cia\u0142a np. jak zostanie odci\u0119te)<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Walka wr\u0119cz\/broni\u0105<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Strzelanie<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Obrona fizyczna<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 1<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Obrona magiczna<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 3<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Zbroja<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: \u017belazny napier\u015bnik (3)<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Bro\u0144<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: Miecz Wiecznego Spoczynku (zranienie powoduje zaka\u017cenie jak\u0105\u015b chorob\u0105 zale\u017cn\u0105 od bajarza) (k6+si), lub \u0141uk Ostatniego Spojrzenia (trafienie w serce oznacza \u015bmier\u0107), pazury (k6) (zranienie powoduje zara\u017cenie jak\u0105\u015b \u0142atw\u0105 do wyleczenia chorob\u0105 zale\u017cn\u0105 od bajarza)<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">Moce<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">:<br \/>\n&#8211; posiada jeden czar nekromantyczny (zale\u017cnie od bajarza)<br \/>\n&#8211; odporny na czary mentalne<br \/>\n&#8211; odporny na \u017celazo<br \/>\n&#8211; odporny na b\u00f3l<br \/>\n&#8211; gdy jego stw\u00f3rca straci \u017cycie, nie przekazawszy go pod kontrol\u0119 kogo\u015b innego, zostaje &#8222;uwolniony z wiecznej hipnozy<br \/>\n&#8211; jest to istota rozumna, czyli mo\u017ce wybra\u0107 \u015bcie\u017ck\u0119 dobra, lub z\u0142a po uwolnieniu (tak jak wampiry wy\u017csze (patrz: Reggis))<br \/>\n&#8211; regeneruj swe cia\u0142o w do\u015b\u0107 szybkim tempie (1 P\u017b \/godz.(2 podczas snu), lub 10% cia\u0142a dziennie)<\/p>\n<p><\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">PW<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 30<br \/>\n<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:bold\">PM<\/span><span style=\"font-family:Arial CE; font-size:10pt; font-weight:normal\">: 20<\/p>\n<p><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Istota Magiczna<\/p>\n","protected":false},"author":21,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[36],"tags":[],"class_list":["post-31","post","type-post","status-publish","format-standard","hentry","category-bestiariusz","et-doesnt-have-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/posts\/31","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/users\/21"}],"replies":[{"embeddable":true,"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/comments?post=31"}],"version-history":[{"count":0,"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/posts\/31\/revisions"}],"wp:attachment":[{"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/media?parent=31"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/categories?post=31"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wiedzmin.zrpg.pl\/strona\/wp-json\/wp\/v2\/tags?post=31"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}